Home / AGENTS.md for game modding

An AGENTS.md for game mods and small game tools

AI agents are great at boilerplate mod code and terrible at one thing modders care about most: which version of the game they're targeting. They'll call a Minecraft API that was renamed two versions ago, overwrite a vanilla method when an event would do, or write straight into your only save file.

What the template enforces

It works for Minecraft (Fabric, Forge, NeoForge), Unity games via BepInEx/Harmony, Godot editor plugins and standalone tools like save inspectors or level converters. Drop it in your repo root as AGENTS.md. Codex, Cursor and others read it directly, and Claude Code can import it with @AGENTS.md in CLAUDE.md.

Get the free template

AGENTS.md for game modding on GitHub (MIT, fill in the <<FILL>> fields).

Building a whole game, not a mod?

The Game Jam Agent Kit ($24) has AGENTS.md and rules for Godot 4 and Phaser, a 48-hour jam timeline, and prompts for prototyping, juice and polish, so the agent cuts scope instead of adding it.

See the Game Jam pack

The Drawer Notes

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